Dollar Store Finds.

Our local Dollar Tree had a couple of toys that I grabbed probably too many of and turned into wargame stuff. I’ve been hunting for a couple more things to use for scratch building some spaceships I’ll probably never actually play with, but this whole lockdown is cramping my style.

I normally don’t have much luck at dollar stores or thrift stores. I see something posted online and go search 14 dollar stores and find nothing. But these two have been consistantly in stock around me and I was able to pick up about a dozen boats and six or eight of the tanks.

The Mecca of cheap wargamers!
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Dealing with a ‘bad’ month. The road to 350.

We all start out our resolutions with gusto and enthusiasm, and then we hit a snag and give up. January was a slow month for me, but I was expecting it with the holidays and all. In February I had hoped to paint several batches of figures, especially since I had already started prepping and painting a platoon of figures with a real simple paint job before the month began. But, alas, ‘stuff’ happened. Sick family members, hospital visits, bad weather for priming, exhaustion. It all combined and I only finished the 26 man platoon.

A Tomorrow’s War US Marine Corps unit out of the Grissom colony on it’s way to Glory.

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Not one step back!

Not one step back! Always forward, for the lead pile! Once I paint a figure I have a rule to never repaint it. I don’t spend time striping figures I finished years ago, or spend weeks painting even a character figure. Once they’re done, they’re done! You know, except for the times I go back and strip figures and repaint them…

So I don’t generally revisit minis. I’ll repair damaged minis, put decals on minis long after I finished painting them, and I have some minis who’s bases were never finished and I’ve had to go back and do those. The lead pile is never small enough that stripping a pile of minis and then repainting them because they’re not perfect is a good option.

Painted two years ago, started basing them this week…
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Ground Zero Games 25mm New Swabian League figures.

Ground Zero Games is known for two things. 1: Great sculpts, and B: not having photos of those great sculpts. I bought a large collection of their 25mm figures from a guy a couple years ago and just started painting them up for use in Tomorrows War and solo games of 5150 Star Army. The collection isn’t quite complete so I’ve been adding to it from GZG and also just recently contacted Eureka Miniatures to pick up some of their sculpts too. I also just got some new toys for photography, macro extension tubes, and wanted to play around with them so I figured I’d take some photos of these great sculpts.

The sculpts are pretty good, my favorite so far from GZG’s 25mm. The details are well defined and realistic. The sizes, sculpts and quality are pretty consistent across the entire GZG range and match size wise with several other 25mm range including the West End Games Star Wars figures which I should be tackling later this year. The castings I got with the collection were very clean and the new ones I ordered recently have minor and very easily cleaned up flashing.

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Goals, motivation, and progress: The road to 350.

January is seeing some slow but steady progress on my goal of 350 painted miniatures this year. I’ve prepped a bunch of Ground Zero Games old school 25mm Star Grunt minis and started painting a squad while waiting for some 6mm Battletech minis to dry between paints and washes. I’m batch painting both projects so it’ll add up to about 15 miniatures done for the week, which is a good start to the year!

Ground Zero Games 25mm Star Grunt figures getting primed
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Sound of the Guns. Nuts! Blood on the Risers Solo mission.

As my ragtag platoon advances towards Saint Mere Eglise it comes upon a cluster of houses that is clearly being used to garrison some Jerry’s. We need to clear out these houses so we’re not leaving enemies to our rear when we get to Saint Mere Eglise. As we ready our assault we run into a lieutenant an eight more paratroopers. We split into three squads and advance to secure what will be our Northern flank.

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Thunder and Flash! Nuts! Solo campaign.

One of the reasons I wanted to learn Two Hour Wargames’ system of rules was to play co-op games with my friend Murph. The stars aligned and Murph came down to play a game and catch up, so I picked up the Nuts! campaign Blood on the Risers campaign so we would have something a little more structured than the random learning games I’ve been playing solo. We played through the first scenario and I replayed it again at night.

The campaign begins with my lone lieutenant parachuting into Normandy in the middle of the night on D-Day. A AAA battery and three PEFs are deployed to the table. As my character searches the fields for some equipment bundles the PEFs move on up towards me.

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Nuts! Round 2. Solo Wargaming

Game number 2 has my platoon of US Airborne defending a farmhouse from an impending attack by the Germans. I set up my forces, generated the PEFs and started the game.

Not wanting to leave the cover of my stone walls and ruined buildings I waited for the Germans to advance, only shifting one .30 cal team to my right since two PEFs appeared in the woods. As the closest PEF moves into view it resolves into three armored vehicles! Since I have only one platoon with one bazooka I decide that they will appear as three half-tracks, sent in support of the advancing troops. It doesn’t make any sense that they would appear in the middle of the board, so I have them enter the board at the roads to my north.

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Studio Miniatures Die Verdammten (Nazi Zombies)

One of my 2019 projects was to paint up a bunch of Nazi Zombies for our yearly Weird War II game at Council of Five Nations. I picked up a couple boxes of Studio Miniatures Die Verdammten, plastic Nazi Zombies. At the time they had a bundle that included two twenty zombie boxes, some alternate metal heads and a metal Nazi officer mini. I was excited to have cheap ‘multi-pose’ plastic miniatures so I could fill the table without breaking the bank.

While they’re technically multi-pose there is only two bodies, one alternate head and three sets of arms per sprue, so the actual range of poses is limited. I used the alternate heads and left over bits from my Warlord figures to increase the variety. The Warlord figure were also very usefully for using up the left over arm and head bits from the Zombie sprues, leaving little waste and ‘fleshing’ out the horde.

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